|  | Savagery beaten by cruel slave-driver [STR -2, BOD -2, Disability, Enemy, Pain Resistance] | 
|  | No luck. You simply no luck [Unlucky (2)] | 
|  | Horrible work accident! [Choose three: STR -1, BOD -1, Disability (2), Lost Limb (2), Slow Learner, Unattractive] | 
|  | Caught serious disease [Unhealthy] | 
|  | Good slave! Stupid but strong [STR +1, BOD +1, INT -1, Slow Learner] | 
|  | You were early separated from your mother but can't forget her [Madness/Flashback] | 
|  | The machinery is not for you. Go to the barn! [Animal Handling +2, Animal Empathy, Gremlins] | 
|  | You run away from plantation - now try surviving on jungles! [Escape Artist +2, Survival/Jungles +1; may choose Back Woods (2) as next path] | 
|  | From little up you had to fight for every piece of bread [BOD -1, RFL +1, Brawling +4, Stigma/Violent] | 
|  | You not afraid nor heat nor cold [Thick-Skinned] | 
|  | In a big city there are more options for escape [Escape Artist +2, Streetwise/Any +2; may choose Street (2) as next path] | 
|  | Closer to the kitchen - farther from the master [Cooking +3] | 
|  | The parents were able to buy out of slavery and acquire a small farm [Career/Farming +3, Animal Handling +3; may choose Farm (2) as next path] | 
|  | Already learning how to fix the IndustrialMech [Technician/Any two +2, Tech Empathy] | 
|  | What a pretty kid! [CHA +1, Acting +3, Seduction +3, Attractive, Gregarious] | 
|  | You absorb everything they can give and more [Fast Learner, take Civilian Tech or Medical Assistant Occupational Field, but receive only +2 points per skill rather usually +3] | 
|  | Even a child of a bondswoman could be a heir of his father [SOC +4, Heir (as SOC Attribute), may choose Preparatory School (2) as next path] | 
|  | Choose one event or roll twice and apply both results | 
|  | Choose two events or roll three times and apply each results |