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Classic BattleTech Role-Playing Game (a.k.a. MechWarrior 3rd Edition) house rules. НОТА БЕНИ. Писано на английском, который для меня не родной. Так что советы по вопросу языкознания приветствуются | ||
TOUR OF DUTY: FORMER FREE WORLDS LEAGUE
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2 |
You woke in a field hospital. Who are you, how did you get here, and who taught you the skills you have demonstrated? [Amnesia, Madness/Any (2). Gamemaster should devise a "true" history for the character] |
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3 |
Jinxed! Judging by your recent luck, you must have been really bad in a past life [Roll on the Events Table twice, using only d10, and apply both results. On a roll of 1 choose any event below 10. On a roll of 3, nothing is gained] |
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4 |
You'll never make that mistake twice... or will you? [INT -1, Slow Learner, +4 to any skill] |
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5 |
To protect others, you take the fall for something you didn't do, but one day... [Bad Reputation, Brave, Contact, Enemy (2), Quirk/Vow of Vengeance, +3 to any two combat skills] |
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6 |
"Umm... did you eat THAT?" [BOD -1, Allergy, Poison Resistance, Cooking +2] |
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7 |
"It was a joke... or not?" [Bloodmark, Enemy (2), +2 to Bureaucracy, Protocol of Streetwise] |
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8 |
"Better to have loved and lost than never to have loved at all". What do they know? [Quirk/Lost Love, Enemy] |
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9 |
Politics and warfare make for strange bedfellows [Contact, Enemy (2), Negotiation/Any +1, Protocol/Any appropriate +1] |
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10 |
"Anger can be a useful motivator" [Poverty, Scrounge +4] |
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11 |
The new posting gives you the opportunity "get back to nature" and study the local wildlife [Survival/Any +3, choose Animal Empathy, Vehicle -1 and Animal Handling +3 or Animal Antipathy and Rifles +3] |
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12 |
Your mission was a success, despite the "support" of the politicos who sent you [+3 to one military field skill and +2 to two others, Quirk/Hate Politicians and choose one: BOD -1, Disability (2), Enemy (2)] |
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13 |
Not a bad tour, all-in-all [+2 to two military field skills, Promotion] |
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14 |
Hello, salvage! ...and good bye, its former owner [Enemy. Choose Wealth (3) and Well-Equipped or Owns Vehicle] |
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15 |
When it comes to politics in the sundered Free Worlds League, you are a master at playing both sides off the middle [Contact (2), Enemy (2), Gregarious, Stigma/Dodger, Acting +3, Fast Talk +3, Negotiation/Political +3] |
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16 |
Who needs a Canopian pleasure circus when you're around to liven things up? [Contact, Contact (2), Gregarious, +3 to any three skills earned from this path. Ignore standard event roll modifier if this path is repeated; another repeat, however, incurs the standard modifier unless this event is rolled again] |
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17 |
Mentioned in dispatches. Your performance is exemplary and draws the attention of a patron who expedites your career [Patron, +4 to any two skills. Character may take the Officer Candidate School or Special Training path next] |
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18 |
Your success in the battlefield brings you great glory and prestige, but also generates enemies among your colleagues and those you defeated [Combat Sense, Enemy, Enemy, Enemy (2), Good Reputation (2), Promotion (2), +4 to three military field skills] |
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19 |
Choose one event or roll twice and apply both results |
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20 |
Choose two events or roll three times and apply each results |
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